Plunder Panic

 

Executive Summary

 

In 1972 Atari released the first mass produced video game, “Pong,” which became an instant hit. Since then, video games have risen to become interwoven into the digital fabric of society. A study conducted in 2015 found that more than 150 million Americans play video games and 42% of Americans play video games for at least three hours per week. While many believe that video games are just addicting commodities for teenagers and young adults, the average video game player is 35 years old and four out of five American households contain a video game device.

 

Description of Technology

 

The disclosed technology is a 12-person multiplayer arcade game called Plunder Panic. The objective is for a team of players to defeat the competing team by sinking their ship. Each Plunder Panic ship’s crew consists of up to six players. Players can select their role on the crew and are appropriately armed. Crew members plunder gold and defeat enemy players with the objective of sinking the other team’s ship. The game is strategic in nature and requires communication, planning, and skill. The game can make AI-controlled players to balance odd numbered groups to ensure 3 vs. 3 and 6 vs. 6 games. The device itself is enclosed in a rum barrel with attached sailboat mast and two HDTVs so that the teams can be divided and play as a single unit. Controls for the game utilize two button controllers to capitalize on the simplicity and playability of the game itself.

 

Key Benefits

  • The game requires teamwork and verbal interaction between players, thus bridging the gap between playing video games and human connections.
  • The game requires players to plan ahead of time and make real-time decisions to become successful.
  • Software for the game is constantly updated, has been fully beta tested and is ready for public release.

 

Applications

Video Game Software

  • Arcade Style Video Games
  • Online Multiplayer
  • Teambuilding Events

 

Patent Status:

 

No patent is being pursued for the technology (Copyright IP).

 

Licensing Rights Available

 

Exclusive licensing rights are available at this time.

 

Inventors: Brian Winn, William Jeffery

 

Tech ID: TEC2018-0097

 

Patent Information:

For Information, Contact:

Brian Copple
Technology Manager
Michigan State University
copplebr@msu.edu
Keywords: